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                                    %u062c%u0645%u064a%u0639 %u0627%u0644%u062d%u0642%u0648%u0642 %u0645%u062d%u0641%u0648%u0638%u0629 %u0640 %u0627%u0625%u0644%u0639%u062a%u062f%u0627%u0621 %u0639%u0649%u0644 %u062d%u0642 %u0627%u0645%u0644%u0624%u0644%u0641 %u0628%u0627%u0644%u0646%u0633%u062e %u0623%u0648 %u0627%u0644%u0637%u0628%u0627%u0639%u0629 %u064a%u0639%u0631%u0636 %u0641%u0627%u0639%u0644%u0647 %u0644%u0644%u0645%u0633%u0627%u0626%u0644%u0629 %u0627%u0644%u0642%u0627%u0646%u0648%u0646%u064a%u062947lOMoAR cPSD|10120753Classifications of Virtual Communities:how can you create virtual communities and classify them insideorganization?1- Public Versus Private Communities:- Public: Membership being open for everyone. E.g., Twitter and Facebook.- Private: Membership being specific for limited and need to send request thenwill join after accepted. E.g., Alain university graduates, IBM's Virtual UniverseCommunity.2- Internal and External Private Communities:- Internal: limited people inside country or organization to employees, retirees,suppliers, and customers (e.g., Pfizer, FedEx, IBM, %u2026).- External: also include business partners (e.g., Sony PlayStation 3 videogamenetwork, Alain university include stakeholders and customers)Types exist of Virtual Communities:1- Transaction and other business activities: e.g., Buying/selling. 2- Purpose orinterest: e.g., Exchange of information or music. 3- Relations or practices: e.g.,IT technician. 4- Fantasy (e.g., espn.com). 5- Social networks (e.g.,myspace.com). 6- Virtual worlds (e.g., Secondlife.com).Social network: different from social media where connections are according towork and the more social networks and key people you contact with the moresuccess you%u2019ll have.Social Network Analysis: software used to identify, represent, analyze, visualize,or simulate networks with Nodes: people, organizations, or knowledge, Edges:relationships.Different point of views tools include:
                                
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